Transformers: Forged to Fight Wiki
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Bio[]

This Decepticon puts his own spin on good cop, bad cop. People think they're dealing with a good cop when Barricade rolls up. But, when he's done with them, they'll know they've tangled with a seriously bad cop. Want more proof? 'To Punish and Enslave' is the mantra he lives by.

Story[]

Max Stats[]

1-Star

  • Health: 826
  • Attack: 106
  • Max Rating: 260

2-Star

  • Health: 1,505
  • Attack: 176
  • Max Rating: 552 (sig 100)
    • 516 (Sig 0)

3-Star

  • Health: 3,694
  • Attack: 372
  • Max Rating: 1,174 (sig 25)

4-Star

  • Health: 9,601
  • Attack: 967
  • Max Rating: 3,402 (sig 99)
    • 2816 (sig 0)

5-Star

Rank/Level Health Attack Rating
1/1 5,160 520 1,377
1/10 8,139 820 2,168
2/20 10,601 1,068 2.868
3/30 13,790 1,389 3,805
4/40 17,925 1,805 5,406 (sig 10)
5/50 23,310 2,347 8,250
6/60 26,794 2,698 9,902

Game Abilities[]

Basic Abilities[]

  • Critical Damage 3-7
  • Backfire
  • Power Steal

Abilities[]

  • Melee Attacks - Up to 79-144% Critical Damage based on the opponent's stored Power.
  • When Knocked Down:
    • 52-85% chance to evade basic and special attacks for 3 seconds.
    • 26-40% Critical Rate Buff for 6-7.5 seconds.
  • Ranged Attacks: 20% to inflict Backfire for 6 seconds.
Rank Critical Damage Evade Critical Rate Buff Power Steal
1 88% 52% 26%/6 sec 23%
2 104% 61%/3 sec 29%/6.25 sec 26%
3 122% 80%/3 sec 32%/6.5 sec 29%
4 144% 72%/3.4 sec 36%/7 sec 32%
5 160% 85%/3.4 sec 40%/7.5 sec 36%
6 160% 92%/3.4 sec 44%/ 8 sec 40%

Signature Ability[]

Bad Cop

Passive: Backfire becomes stackable and its duration is increased (by 26~70%).

Level Duration increase
5 26%
10 29.8%
15 33%
20 36%
25 38.7%
30 41.2%
35 43.6%
40 45.9%
45 48.2%
50 50.3%
55 52.4%
60 53.5%
65 56.4%
70 58.4%
75 60.3%
80 62.1%
85 63.9%
90 65.7%
95 67.5%
99 68.9%
100 69.2%

Special Attacks[]

  1. Punishment - You have the right to remain silent.
    • 100% to inflict Backfire for 9 seconds.
  2. Subjugation - Taze opponents into submission.
    • 100% to Power Steal, taking 23-36% of the opponent's Power as your own.
  3. Dispatch - Subdue your opponent with nunchakus... permanently.
    • +25% Critical Rate Buff for 25 seconds.

Synergy Bonuses[]

  • Synergy-incomingSynergy-outgoing Enemies - Bumblebee, Prowl, Hot Rod, Hound - +1~2~3~8% Attack Rating.
  • Synergy-incomingSynergy-outgoing Outlaws - Grindor - 100% chance to inflict Power Lock for 3~6~12 seconds when hitting with the first Heavy Attack.
  • Synergy-outgoing Forged to Serve - Megatron (ROTF) - Megatron has a 25~50~100% chance to inflict 2 Impair Charges per hit.
  • Synergy-incoming Forged to Lead - Megatron - Megatron's minion's each provide him with a unique ability. In return Megatron provides 2~3~8% Armor.

Strategy[]

Commander[]

Stay at a distance and keep inflicting backfire debuffs. You can also deal more melee damage with your criticals.

Opponent[]

General[]

Avoid Barricade's ranged attacks by sidestepping frequently, as they can land critical hits and Backfire. Be careful not to use Special Attacks if under the effect of Backfire, or else it will backfire by potentially knocking yourself out. If possible, do not knock him down with Heavy Attacks, as his Evade is one of if not the highest rates.

Rulers of Kaon[]

If you thought Sideswipe was slippery, there's Barricade with his evade ranged timed mod. To save you time, bring a formidable anti-evasion Warrior with your party. Otherwise, Barricade plays like any other Barricade fight.

Strong Match-ups[]

  • Ratchet - Inflicting Backfires will deal more damage than the Autobot Medic can heal.
  • Anyone who relies on special attacks - Bots who rely on special attacks to do real damages like Demolition bots will take damage if they have Backfire debuffs but make sure you dodge the hits!
  • Megatron (ROTF) - Stacking backfires will ignore Megatron’s tough armor. Sometimes Leaders can fall.
  • Megatron - If Megatron thought Sideswipe was slippery, Knocking the bad cop down would be an even more troublesome because his evades are so effective in which Megatron will struggle to even steal a single buff from the bad cop let alone fuse a debuff or refresh a debuff from the specials he inflicts in the first place.
  • Grimlock - Stacking backfires will ignore his Signature ability. Sometimes a king can fall.

Weak Match-ups[]

  • Hound - Autobot Hound’s Precision Ammo rarely misses, making him the premier choice to dismantle this Barricade’s powerful Evasion Buff.
  • Hot Rod - Decelerations will leave the rouge cop unable to evade attacks.
  • Megatronus - The relic of obedience can prevent the bad cop from evading whenever he is knocked down.

Recommended Modules[]

The Bad Cop is giving you trouble with these Mods! This need edit!

  • Laser Guidance Module - Barricade will be able to make greater use of his Backfire and Heavy Attacks.
  • Nightbird's Mark - The elusive Barricade will be evading more attacks along with an increased critical rate.
  • Scout's Sentry - Evasive like Barricade will deal more critical hits, evade more consistently denying power from the attacker.

Obtainment[]

  • Bot Crystals
  • Cinematic Crystal
  • Barricade Arenas
  • Corruption Crystal
  • June 2019 Bot Chip Set

Gallery[]

Updates[]

  • With the Rank 6 update, his Critical Damage rates start from tier 3 at rank 1, instead of tier 2's 79%.
  • Rank 3 Evade was labelled 72% in old versions.

Trivia[]

  • His vehicle mode is based on the 2006 Customized Saleen S281E, but the logo is removed to avoid licensing issues.

External Links[]

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