Transformers: Forged to Fight Wiki

Necrotronus is a Decepticon Warrior-class Bot. This variant of Megatronus depicts a merged version of the Fallen, having tried to awaken the dormant Necrotitan in New Quintessa at the end of Act 4.

Bio[]

When Necrotronus attempts to harness the power of the dormant Cybertronian, the two are corrupted to form a frightening new entity. Now Necrotronus attempts to rewrite history, but how long can the power of two sparks share one form before they burn everything down?

Story[]

After Jetfire and Wheeljack arrived in the past following an accident with their Chrono-Vector, they returned to the time of Megatronus's rising, two years prior. Much like in the past, they were able to overcome him, this time with the help of Decepticons, but the timeline alterations caused large repercussions in the story.

On their way back home, Wheeljack and Jetfire come across Nemesis Prime, who attempts to use corrupted Bots to stop them from returning to their timelines so the Chrono-Vector could be destroyed. When reaching Nemesis, he reveals that the Bots they fought were not corrupted, but instead, they were possessed by Megatronus's ancient spark, which was scanning for more power after being defeated. Though Nemesis is ultimately defeated as well, Megatronus's spark is able to access the Necrotitan deep within New Quintessa.

When the Chrono-Vector was finally prepared for transwarp, the time travelers were ambushed by Rhinox, "the herald", the Four Horsemen of Apocalypse, represented by Conquest, War, Famine, and Death. After the Horsemen were defeated, Necrotronus, a fusion of Megatronus and the Necrotitan, arrives, claiming that "they were responsible for the Chrono-Vector's technical problems, for they controlled the fates". The Autobots are briefly able to defeat Necrotronus and return to their home timeline to warn their allies of the coming danger.

Some time later, Wheeljack and Jetfire meet Ratchet and Grimlock, who after holding back the reversed universe invasion, were forced to help them fight the coming Horsemen of Apocalypse. Nemesis Prime, once again returning as Famine, affirms the existence of a "perfect pairing" that is capable of defeating Necrotronus, and attempts to defeat it. However, he once again slayed by the Autobots. Soon, the Autobots come across the Quintesson Scientist, who upon coming out of hiding announces to their shock that the perfect pairing to defeat Necrotronus consisted of Waspinator and Scorponok, for only they could not be corrupted. Following this, Waspinator and Scorponok go on a quest with the scientist to recruit all Decepticons to their cause. After that, all that remains is to recruit the Autobot forces.

Eventually, the Scientist and his minions are able to unite all Primes in New Quintessa just in time for Necrotronus to arrive in their timeline. With the combined efforts of all Autobots, Decepticons, Maximals, and Predacons, the Primes are able to briefly immobilize Necrotronus despite "their" great power, imprisoning it within the Scientist's Chrono-Vector prison, the Eternity Box.

It is said that Necrotronus will eventually return, for in control of the timelines, the Box might not be able to contain him for a long time.

Exodus Protocol

Max Stats[]

  • 2-Star:
    • Health: 1,942
    • Attack: 161
    • Max Rating: 475
  • 3-Star:
    • Health: 4,768
    • Attack: 344
    • Max Rating: 1,386
  • 4-Star:
    • Health: 12,392
    • Attack: 893
    • Max Rating: 3,668
      • 3,742 sig 100
  • 5-Star
    • Health: 30,085
    • Attack: 2,167
    • Max Rating: 8,890
Rank/Level Health Attack Rating
1/1 6,660 480 1,491
1/10 10,504 757 2,349
2/20 13,682 986 3,122
3/30 17,779 1,282 4,145
4/40 23,135 1,666 5,498
5/50 30,085 2,167 8,890
6/60 35,484 2,519 11,670

Game Abilities[]

Basic Abilities[]

  • Debuff Power Leak Power Rate Down - Decreases the opponent's ability to gain Power.
  • Relic Overwhelming Power - Reduces Block Proficiency and reduced defense against Melee Attacks.
  • Debuff Bleed Bleed - Bleeding Energon causes direct damage over time.

Abilities[]

Playable[]

  • Opponent has more Power
    • Debuff Power Leak Opponent's Power Rate is reduced by 10~60%.
  • All Attacks
    • Relic Gain 1 Titan Charge. Titan Charges cap at 20 (He gains more Charges when Awakened).
    • Relic When gaining a Bar of Power, Necrotronus gains 5 Titan Charges.
    • Increase Attack Power by 0.5~1.5% per each Titan Charge.
  • Overwhelming Power
    • Relic When at 20 or more Titan Charges, Necrotronus enters Overwhelming Power mode. He gains an additional Attack Up, gains -0.35~(-0.15)% Block Proficiency and takes 5-30% more damage from Melee attacks.
    • Debuff Bleed 100% chance to cause a Bleed for 15-40% Attack over 6 seconds. If the opponent is already bleeding, this refreshes the timer.
    • Buff Unstoppable 30% chance to become Unstoppable for 0.95 second(s) when the opponent performs a Special Attack.
  • When Knocked Down
    • Necrotronus loses 7 Titan Charges.
  • Heavy Attacks
    • Buff Crit Rate Increase Crit Rate by +1% per each Titan Charge.
  • Melee Attacks
    • Decrease the opponent's chance to Evade by 20%.
  • Dropping Below 10% Health
    • Relic Once per fight, Necrotronus knocks the opponent back and gains 2 Power Bar(s).
    • Debuff Burn For 10 seconds, cause a Burn Debuff, when the opponent is close.
Rank

Power Rate Down

Titan Charge

Attack

Overwhelming Power Block Deficiency Bleed
1 10% 0.5% -0.35%/5% Melee 15%
2 20% 0.8% -0.3%/10% Melee 20%
3 30% 1% -0.26%/15% Melee 25%
4 40% 1.2% -0.23%/20% Melee 27%
5 50% 1.3% -0.2%/25% Melee 30%
6 60% 1.5% -0.15%/30% 40%

Boss[]

As a boss in the final mission of Act 4, Darkness of Eternity, Necrotronus has no class and these additional abilities:

  • Passive
    • (At 40% health) Necrotronus is immune to damage from standard projectile attacks.
    • (At 20% health) Each Dash Back or Sidestep generates a stack of Fatigue. At 5 stacks the next Dash Back or Sidestep inflicts Stun.
    • Necrotronus can only be defeated by Special Attacks. (Otherwise Revives with 16% health)

Not to mention external Utility Mods of Critical Damage 6, Special Stun 4, and Heavy Block 3!

Alliance Missions[]

The regular version of Necrotronus is the Final boss in Extinguishment.

  • Stats on Difficulty Level 41:
    • Health: 77,772 (with both nodes)
    • Attack: 5,544 (with both nodes)
    • Max Rating: 20,620 (with both nodes)
    • Signature Ability level 75

Incoming (Nodes 58/58/59/59):

  • 2x Prime Boost 3 (+75% attack, health)
  • Last-Ditch Repair 4 (procs below 20% health, heals 40% over 6 seconds)
  • Ranged Shock 4 (100% attack, 7.5 seconds)

Local:

  • Prime Boost 4 (+100% attack, health)
  • Special Attack Stun 4 (3.5 seconds duration)
  • Heavy Block 3 (1 bar of power)

Signature Ability[]

Outrage - Titan Charges have a high maximum and also increase Critical Damage.

  • Maximum Titan Charges is 40
  • Critical Damage increases by 1.9~80.3% while Overwhelming Power is active.

+0.8% per level

Level

Critical Damage

1 1.9%
5 5.5%
10 9.8%
15 14%
20 18.1%
25 22.2%
30 26.2%
35 30.2%
40 34.2%
45 38.1%
50 42%
55 45.9%
60 49.8%
65 53.7%
70 57.5%
75 61.3%
80 65.2%
85 69%
90 72.8%
95 76.6%
100 80.3%

Special Attacks[]

  1. Fall and Rise Again - We will be eternal.
    • Buff Power Rate 60% Chance to increase Power Rate by +30% for 6 seconds.
    • Necrotronus loses 10 Titan Charges.
  2. Two Minds - None can stand in our way.
    • Buff Crit Rate 65% Chance to gain +20% Crit Rate for 12 seconds.
    • Necrotronus loses 15 Titan Charges.
  3. Master of Timelines - Time is ours to control.
    • Debuff Bleed 85% chance to cause Bleed Debuff, dealing damage for 40% Attack over 7 seconds.
    • Necrotronus loses 20 Titan Charges.

Synergy Bonuses[]

  • Synergy-incoming - Aspiration - Megatronus - Start the fight with 4~6~8~10 Titan Charges.
  • Synergy-outgoing - Power Consumed - Megatronus - +2~3~4~5% Critical Chance when Megatronus has more Power than the opponent.
  • Synergy-outgoing - Disciples - Nemesis Prime, Bludgeon - +2~3~4~5% Power Gain when your Bot has less Power than the opponent.
  • Synergy-outgoing - Cityspeaker - Windblade - +2~3~6~8% Power Gain from Sword Attacks.
  • Synergy-outgoing - Titan Hunters - Thundercracker, Waspinator - +2~3~5~6% Armor Pierce.
  • Synergy-outgoing Leadership (5-Star) - Acting as a beacon of leadership, all lower tier teammates gain +10% critical rate.

Strategy[]

Commander[]

Necrotronus is a very powerful bot who’s full of critical hits. It’s best to dupe your Necro to deal massive amounts of critical damage.

While Megatronus's strength is passive Power Gain and burst damage, Necrotronus gains power like regular Bots and actively builds up to higher damage buffs. He can also inflict bleed like all Warriors and it will be refreshed for every hit so sticking to melee attacks will be helpful.

Opponent[]

It is near-impossible to sidestep his second wave of triple-hit bolts of his Special 1, and woe if he finishes an opponent with his devastating final hit of his Special 2.

Try to knock down Titan Charges off of him so that he can't Bleed with boosted melee attacks, unless he has Mods that would discourage it. (i.e. Heavy Block as the Alliance Mission final boss)

When Necrotronus is below 10% health, stay away to prevent burn damage. But more often than not it's worth it to rush in and finish the job before he can unleash his supercharged Special, as the initial trigger only knocks back and doesn't give invincibility.

Strong Match-ups[]

Bots[]

  • Most bots - You do not want to face Necrotronus unprepared!
  • Megatron (ROTF)’s armor will easily be bypassed my Necrotronus’s high and strong critical hits and Megatron wouldn’t be able to be hailed again.
  • Necrotronus's high Critical Rate will destroy Wheeljack's upgrades one after another.

Mods[]

  • Most mods - You have to choose very effective mods against the Necrotitan or your bot will be smashed to bits.

Weak Match-ups[]

Bots[]

  • Brawlers - Brawlers tend to be tanky and stack Armor and/or Melee Buffs. Necrotronus has no buff removal, and his damage is more gradual, allowing Brawlers to more easily activate or build their buffs. He also gets a Melee Defense penalty when Overwhelming Power is active.
  • Grimlock - The King generates melee buffs every time he bleeds (and burns), which will put this Necrotitan down quick.
  • Optimus Primal - Prevents Criticals from Necrotronus.

Mods[]

  • Exo Filter - This mod makes it so Necro will have a hard time building up combos to gain Titan charges, it also makes it so his special three will activate the purifaction buff, possibly healing the opponent.
  • Nightbird's Mark - Necrotronus will fail to gain 2 bars of Power and emit a burning Aura.

Recommended Modules[]

  • Harm Accelerator - It is imperative Necrotronus procs Bleed more, putting this titan of a Bot on a Harm Accelerator does that job well.
  • Superconductor 1000 - This mod will make it so his incredibly hard to dodge special one is now, also unblockable, meaning that he can use it whenever and always hit.
  • Nightbird’s Mark - Necrotronus is full of critical hits and paring him even when he’s awakened and he will be all on business when it comes to his critical hits.

Obtainment[]

Gallery[]


Trivia[]

  • He is an original Bot made by the Kabam Dev Team.
  • Being a reskin of Megatronus:
    • Necrotronus uses Tantrum's Special 1, and Rhinox's Special 2 animations.
    • He uses aerial bots' melee heavy attack animations.

Updates[]

  • 4-5-star Power Consumed synergy bonus was 4%.

References[]


External Links[]

Bot Intel Report

Warrior-small Warrior Bots
Arcee Icon v3Bludgeon Icon v4Bonecrusher Icon v3Portrait chromia gs smallPortrait dirge gs smallDrift Icon v2Hot Rod Icon v2Hound IconNecrotronus IconScorponok IconWindblade Icon v3Sharkticon Warrior Icon v3