The Repair Module is a Defense Mod that periodically repairs a Bot Defender.
Description[]
The Earth Defense Command's standard-issue module for repairing broken machinery. It periodically repairs your Base Defender.
Max Stats[]
- 1-Star
- Health: 257
- Attack: 17
- Rating: 41
- 2-Star
- Health: 536
- Attack: 34
- Rating: 103
- 3-Star
- Health: 3,258
- Attack: 206
- Rating: 638
- 4-Star
- Health: 7,002
- Attack: 442
- Rating: 1,201 (sig 30)
Abilities[]
Basic Abilities[]
- Repair
- Block Proficiency
Abilities[]
- Passive:
- Repair x Health over 3 seconds. Recharges in 20 seconds.
- +10-18% Block Proficiency.
Rank | Health | Block Proficiency |
---|---|---|
1 | 172 | 10% |
2 | 240 | 14% |
3 | 437 | 16% |
4 | 1074 | 18% |
Signature Ability[]
Fortify
Armor is fortified while Repairing.
Level | Armor |
---|---|
5 | 16.8% |
10 | 21% |
15 | 24.6% |
20 | 27.9% |
25 | 30.9% |
30 | 33.8% |
35 | 36.5% |
40 | 39.1% |
45 | 41.6% |
50 | 44% |
55 | 46.4% |
60 | 48.6% |
65 | 58.9% |
70 | 53.1% |
75 | 55.2% |
80 | 57.3% |
85 | 59.3% |
90 | 61.3% |
95 | 63.3% |
100 | 65.3% |
Strategy[]
Defense[]
The Repair Module is generally useful for any Bot. But, it is recommended to pair this Module with Bots with a high health rating and armor or resistance, like Grindor, Ultra Magnus, or Grimlock.
It can also be used to give an additional Repair boost to Bots with their own healing abilities to prolong battles, such as Ratchet, Blaster, and Waspinator.
But as Bots get stronger, the fixed amount of health are pitifully negligible.
Raids[]
- Shockwave's and Cheetor's Special Attacks can inflict Repair Block, and as such can prevent the opponent from recovering Health if timed properly.
- Grimlock, Megatron (ROTF) and the demolitions’ massive damages will cause more health to deplete that the repair module can repair.
- Megatronus, Megatron (GS) and Nemesis Prime can steal the health that was repaired by the repair module.