The Superconductor 1000 is a high-end Attack Module that makes a Bot Defender's Special 1 Unblockable.
Description[]
Using an array of supercooled magnetic coils, the Superconductor 1000 amplifies Special Attack 1 of your Base Defender to devastating levels.
Max Stats[]
- 3-Star
- Health: 2,776
- Attack: 242
- Rating: 565 (sig 60)
Abilities[]
Basic Abilities[]
- Power Flood 1-4
- Unblockable 2
Abilities[]
- Passive:
- Generate 10~% Power every 10 seconds. No effect when current Power exceeds 60%.
- This Defender is more likely to use Special Attack 1 whenever available.
- Special Attack 1: This attack cannot be blocked.
Rank | Power |
---|---|
1 | 10% |
2 | 13% |
3 | 16% |
4 | 21% |
Signature Ability[]
Superconductivity
Start the fight with some Power already generated.
Passive: Start with 2~21% Power.
Level | Power |
---|---|
5 | 2% |
10 | 3% |
15 | 4% |
20 | 5% |
25 | 6% |
30 | 7% |
35 | 8% |
40 | 9% |
45 | 10% |
50 | 11% |
55 | 12% |
60 | 13% |
65 | 14% |
70 | 15% |
75 | 16% |
80 | 17% |
85 | 18% |
90 | 19% |
95 | 20% |
100 | 21% |
Strategy[]
Defense[]
While the Special 1's of Bots with this Mod can't be Blocked, they can still be dodged. Bots with a quick, ranged Special 1 are more likely to hit an attacking Commander's bot. Melee Special 1's are more likely to hit if the opposing Bot is against the edge.
Raids[]
It is easy to bait out a Bot's Special 1 if it's melee. Windblade and Kickback can disable the Mod's Power Gain buff.
Obtainment[]
- The 2-Star version was available in the Raid Store, but was removed in v2.0. Before then, it could be bought if a Commander had 1050 Medals and 75,000 Raid Chips.
- The 3~4 Star version of the Mod can be found in the Exclusive Mod Crystal.
- As of v6.0, a 3-Star Superconductor 1000 replaced the 2-Star Superconductor 2000. It can be bought for 100,000 Raid Chips (limit 1 every 7 days).